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82
Esoteric Score · Arcane
RPG's, or Role Playing Games, are all the rage with modern youth. But what isn't normally known is that they had a start a long time ago and were popular 2 or 3 generations ago. When three teenage boys, Samuel, Tyler and Bradley, are banished to the attic in Brad's house for being too noisy, they discover a highly detailed hand-written old RPG buried in dusty boxes and intrigued, investigate, then start to play it.This game is based on battling where Ley Lines, or lines of power, converge somewhere on the globe. There are 26 characters, so 13 battles are to be played, along with 12 area maps and one world map, to delineate battle ground areas, maps with red lines drawn on them intersecting several times in some places. Where more lines meet, the area has more power. Choose an area with the most lines, the battle will be the most powerful.So what happens when magick mixes with a role playing game? World panic is what happens, as the boys travel all around the world following the Ley Lines of the Earth as they play a game fashioned to follow the ancient lines. Landa must find a way to integrate herself into the game and "go with the flow" literally to bring the game to its end conclusion, keep the boys safe and prevent the world from being destroyed.18+ only
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